onPlay : Phaser.Signal This signal is dispatched when
onUnMute : Phaser.Signal This signal is dispatched
cursor : DisplayObject The current
Video:rewind Available since LÖVE 0.10.0 This function is not supported in earlier versions. Rewinds the Video to the beginning.
currentTime : number The current time the sound is at. Source code:
Shader:sendColor Available since LÖVE 0.10.0 This function is not supported in earlier versions. Sends one or more colors to a special (extern
getBodies() → {array.<Phaser
sortTopBottom(a, b) → {integer} A Sort function for sorting two bodies based on a TOP to BOTTOM
setBounds(x, y, width, height) Updates the size of this physics world. Parameters
setSize(width, height) Sets the core game size. This resets the w/h parameters and bounds. Parameters
Page 65 of 100