getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
removeChild(child) → {DisplayObject}
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode.
updateAnimation : Function A Rope will call its updateAnimation function on each update loop if it has one. Set to a function if
right : number The right coordinate of the Game Object.This is the same as x + width - offsetX.
play(name, frameRate, loop, killOnComplete) → {
key : string | Phaser.RenderTexture |
texture : PIXI.Texture The texture of the
revive(health) → {PIXI.DisplayObject} Brings a 'dead' Game Object
Page 1 of 10