removeChild(child) → {DisplayObject}
texture : PIXI.Texture The texture of the
outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
debug : boolean A debug flag designed for use with Game.enableStep.
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
game : Phaser.Game A reference to the currently running Game
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode.
revive(health) → {PIXI.DisplayObject} Brings a 'dead' Game Object
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
Page 1 of 10