cropRect : Phaser.Rectangle The Rectangle used
destroy(destroyChildren, destroyTexture) Destroys the Game Object. This
resizeFrame(parent, width, height) Resizes the Frame dimensions that the Game Object uses for rendering. You shouldn't normally
events : Phaser.Events All Phaser Game Objects
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
loadTexture(key, frame, stopAnimation) Changes the base texture the Game
reset(x, y) → {Phaser.Rope}
[readonly] deltaZ : number Returns the delta z value. The difference between rotation now
[readonly] deltaX : number Returns the delta x value. The difference between world.x now and
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