loadTexture(key, frame, stopAnimation) Changes the base texture the Game
data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be
dirty : boolean Whether the strip is dirty or not Inherited From
[readonly] children : Array.<Displa
removeChildAt(index) → {DisplayObject}
transformCallbackContext : Object The context under which transformCallback is called.
[readonly] deltaY : number Returns the delta y value. The difference between world.y now and
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
cameraOffset : Phaser.Point The x/y coordinate offset
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