Rope#outOfBoundsKill
  • References/Game Development/Phaser/Display/Rope

outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill

2025-01-10 15:47:30
Rope#cameraOffset
  • References/Game Development/Phaser/Display/Rope

cameraOffset : Phaser.Point The x/y coordinate offset

2025-01-10 15:47:30
Rope#setChildIndex()
  • References/Game Development/Phaser/Display/Rope

setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters

2025-01-10 15:47:30
Rope#updateCrop()
  • References/Game Development/Phaser/Display/Rope

updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect

2025-01-10 15:47:30
Rope#data
  • References/Game Development/Phaser/Display/Rope

data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be

2025-01-10 15:47:30
Rope#sendToBack()
  • References/Game Development/Phaser/Display/Rope

sendToBack() → {PIXI.DisplayObject} Sends this Game Object to the bottom of its parents display

2025-01-10 15:47:30
Rope#removeChildAt()
  • References/Game Development/Phaser/Display/Rope

removeChildAt(index) → {DisplayObject}

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Rope#deltaY
  • References/Game Development/Phaser/Display/Rope

[readonly] deltaY : number Returns the delta y value. The difference between world.y now and

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Rope#frameName
  • References/Game Development/Phaser/Display/Rope

frameName : string Gets or sets the current frame name of the texture being used to render this Game Object. To change the

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Rope#dirty
  • References/Game Development/Phaser/Display/Rope

dirty : boolean Whether the strip is dirty or not Inherited From

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