transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
sendToBack() → {PIXI.DisplayObject} Sends this Game Object to the bottom of its parents display
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
addChildAt(child, index) → {DisplayObject}
maxHealth : number The Game Objects maximum health value. This works in combination with the heal method to ensure
[readonly] inWorld : boolean Checks if the Game Objects bounds are within, or intersect at
getChildAt(index) → {DisplayObject}
data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be
health : number The Game Objects health value. This is a handy property for setting and manipulating health on a Game Object.
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