world : Phaser.Point The world coordinates of this
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
right : number The right coordinate of the Game Object.This is the same as x + width - offsetX.
setTexture(texture, destroy) Sets the texture of the sprite. Be warned that this doesn't remove or destroy
transformCallbackContext : Object The context under which transformCallback is called.
texture : PIXI.Texture The texture that the
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
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