allowHorizontalDrag : boolean Controls if the Sprite is allowed to be dragged horizontally.
disableSnap() Stops the sprite from snapping to a grid during drag or release. Source
bringToTop : boolean If true when this Sprite is clicked or dragged it will automatically be bought to the top of the Group it
dragOffset : Phaser.Point The offset from the Sprites
pixelPerfectAlpha : number The alpha tolerance threshold. If the alpha value of the pixel matches or is above this value, it's
pointerTimeOut(pointerId) → {number} A timestamp representing when
dragStopBlocksInputUp : boolean If enabled, when the Sprite stops being dragged, it will only dispatch the onDragStop
setDragLock(allowHorizontal, allowVertical) Restricts this sprite to drag
boundsSprite : Phaser.Sprite A Sprite the bounds of
globalToLocalX(x) Warning: EXPERIMENTAL Parameters Name
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