bringToTop : boolean If true when this Sprite is clicked or dragged it will automatically be bought to the top of the Group it
draggable : boolean Is this sprite allowed to be dragged by the mouse? true = yes, false = no
isPixelPerfect() → {boolean} Is this object using pixel perfect checking? Returns
pixelPerfectAlpha : number The alpha tolerance threshold. If the alpha value of the pixel matches or is above this value, it's
boundsSprite : Phaser.Sprite A Sprite the bounds of
setDragLock(allowHorizontal, allowVertical) Restricts this sprite to drag
globalToLocalY(y) Warning: EXPERIMENTAL Parameters Name
dragOffset : Phaser.Point The offset from the Sprites
dragStopBlocksInputUp : boolean If enabled, when the Sprite stops being dragged, it will only dispatch the onDragStop
disableDrag() Stops this sprite from being able to be dragged.If it is currently the target of an active drag it will be stopped
Page 2 of 7