[readonly] aspectRatio : number The aspect ratio of the scaled Display canvas.
stopFullScreen() → {boolean} Stops / exits fullscreen mode, if active. Returns
onOrientationChange : Phaser.Signal This signal is
setMinMax(minWidth, minHeight, maxWidth, maxHeight) Set the min and max
[readonly] isGamePortrait : boolean Returns true if the game dimensions are portrait (height
[readonly] width : number Target width (in pixels) of the Display canvas.
fullScreenTarget :DOMElement If specified, this is the DOM element on which the Fullscreen API enter request will be invoked.
[readonly] isFullScreen : boolean Returns true if the browser is in fullscreen mode, otherwise
setUserScale(hScale, vScale, hTrim, vTrim) Set a User scaling factor used
onSizeChange : Phaser.Signal This signal is dispatched
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