ScaleManager#parentIsWindow
  • References/Game Development/Phaser/Game Scaling/ScaleManager

parentIsWindow : boolean If the parent container of the Game canvas is the browser window itself (i.e. document.body),rather

2025-01-10 15:47:30
ScaleManager#parentNode
  • References/Game Development/Phaser/Game Scaling/ScaleManager

parentNode :DOMElement The original DOM element for the parent of the Display canvas.This may be different in fullscreen

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ScaleManager#sourceAspectRatio
  • References/Game Development/Phaser/Game Scaling/ScaleManager

[readonly] sourceAspectRatio : number The aspect ratio of the original game dimensions.

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ScaleManager#pageAlignVertically
  • References/Game Development/Phaser/Game Scaling/ScaleManager

pageAlignVertically : boolean When enabled the Display canvas will be vertically-aligned in the Parent container (or

2025-01-10 15:47:30
ScaleManager#fullScreenScaleMode
  • References/Game Development/Phaser/Game Scaling/ScaleManager

fullScreenScaleMode : integer The scaling method used by the ScaleManager when in fullscreen. See

2025-01-10 15:47:30
ScaleManager#enterIncorrectOrientation
  • References/Game Development/Phaser/Game Scaling/ScaleManager

enterIncorrectOrientation : Phaser.Signal This signal

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ScaleManager#hasPhaserSetFullScreen
  • References/Game Development/Phaser/Game Scaling/ScaleManager

hasPhaserSetFullScreen : boolean This boolean provides you with a way to determine if the browser is in Full Screenmode (via

2025-01-10 15:47:30
ScaleManager.SHOW_ALL
  • References/Game Development/Phaser/Game Scaling/ScaleManager

[static] SHOW_ALL : integer A scale mode that shows the entire game while maintaining proportions

2025-01-10 15:47:30
ScaleManager#onFullScreenError
  • References/Game Development/Phaser/Game Scaling/ScaleManager

onFullScreenError : Phaser.Signal This signal is dispatched

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ScaleManager#setGameSize()
  • References/Game Development/Phaser/Game Scaling/ScaleManager

setGameSize(width, height) Set the actual Game size.Use this instead of directly changing game.width or game

2025-01-10 15:47:30