parentIsWindow : boolean If the parent container of the Game canvas is the browser window itself (i.e. document.body),rather
parentNode :DOMElement The original DOM element for the parent of the Display canvas.This may be different in fullscreen
onFullScreenError : Phaser.Signal This signal is dispatched
fullScreenScaleMode : integer The scaling method used by the ScaleManager when in fullscreen. See
leaveIncorrectOrientation : Phaser.Signal This signal
[static] EXACT_FIT : integer A scale mode that stretches content to fill all available space
[readonly] isGameLandscape : boolean Returns true if the game dimensions are landscape (width
hasPhaserSetFullScreen : boolean This boolean provides you with a way to determine if the browser is in Full Screenmode (via
setGameSize(width, height) Set the actual Game size.Use this instead of directly changing game.width or game
[static] SHOW_ALL : integer A scale mode that shows the entire game while maintaining proportions
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