[static] EXACT_FIT : integer A scale mode that stretches content to fill all available space
setGameSize(width, height) Set the actual Game size.Use this instead of directly changing game.width or game
leaveIncorrectOrientation : Phaser.Signal This signal
[static] SHOW_ALL : integer A scale mode that shows the entire game while maintaining proportions
[readonly] isPortrait : boolean Returns true if the screen orientation is in portrait mode
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