[static] EXACT_FIT : integer A scale mode that stretches content to fill all available space
[readonly] isGameLandscape : boolean Returns true if the game dimensions are landscape (width
setResizeCallback(callback, context) Sets the callback that will be invoked before sizing calculations. This is the appropriate
setGameSize(width, height) Set the actual Game size.Use this instead of directly changing game.width or game
enterIncorrectOrientation : Phaser.Signal This signal
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