animations : Phaser.AnimationManager
world : Phaser.Point The world coordinates of this
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the Sprite as a rectangle
getRandom(startIndex, length) → {any} Returns
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
damage Damages the Game Object. This removes the given amount of health from the health property. If health is taken below or is equal to zero
texture : PIXI.Texture The texture that the
remove(child, destroy, silent) → {boolean}
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
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