forEachExists(callback, callbackContext, args) Call a function on each existing child in this group.
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
countDead() → {integer} Get the number of dead children in this group. Returns
width : number Gets or sets the width of the Emitter. This is the region in which a particle can be emitted.
cursor : DisplayObject The current
getClosestTo(object, callback, callbackContext) → {any}
animations : Phaser.AnimationManager
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
world : Phaser.Point The world coordinates of this
setYSpeed(min, max) → {
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