key : string | Phaser.RenderTexture |
outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill
resetFrame() Resets the texture frame dimensions that the Game Object uses for rendering.
callAll(method, context, args) Calls a function, specified by name, on all on children. The function
alive : boolean The alive property is useful for Groups that are children of other Groups and need to be included/excluded in checks
removeFromHash(child) → {boolean} Removes a child of this Group from the hash array.This call
hasProperty(child, key) → {boolean} Checks if the child has the given property. Will scan
kill() → {Phaser
[readonly] deltaZ : number Returns the delta z value. The difference between rotation now
alpha : number The alpha value of the group container. Inherited From
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