transformCallbackContext : Object The context under which transformCallback is called.
[readonly] children : Array.<Displa
sort(key, order) Sort the children in the group according to a particular
removeChild(child) → {DisplayObject}
kill() → {PIXI.DisplayObject} Kills a Game Object. A killed Game Object has its alive
[readonly] type : number The const type of this object.
onDestroy : Phaser.Signal This signal is dispatched
alignIn(container, position, offsetX, offsetY)
cameraOffset : Phaser.Point The x/y coordinate offset
previous() → {any} Moves the group cursor to the previous (lower) child in the group. If
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