destroy() Destroys this Emitter, all associated child Particles and then removes itself from the Particle Manager.
setRotation(min, max) → {
setScale(minX, maxX, minY, maxY, rate
lifespan : number How long each particle lives once it is emitted in ms. Default is 2 seconds. Set lifespan to 'zero' for particles
setScaleMinMax(minX, minY, maxX, maxY) Sets the scaleMin and scaleMax values. These values are used to limit how far this Game Object
[readonly] z : number The z depth of this Game Object within its parent Group.No two
resetChild(child, x, y, key, frame)
gravity : number Sets the body.gravity.y of each particle sprite to this value on launch.
angle : number The angle of rotation of the group container, in degrees. This adjusts the group itself by modifying its
texture : PIXI.Texture The texture that the
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