fontSet :Image A reference to the image stored in the Game.Cache that contains the font.
render(displayObject, matrix, clear) This function will draw the display
characterHeight : number The height of each character in the font set. Source
[static] ALIGN_LEFT : string Align each line of multi-line text to the left.
characterPerRow : number The number of characters per row in the font set. Source
updateOffset(xOffset, yOffset) Updates the x and/or y offset that the font
[static] TEXT_SET6 : string Text Set 6 = ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789"(),-.'
[static] TEXT_SET2 : string Text Set 2 = !"#$%&'()*+,-./0123456789:;<=>?@ABCDEF
[static] TEXT_SET11 : string Text Set 11 = ABCDEFGHIJKLMNOPQRSTUVWXYZ.,"-+!?()':;0123456789
fixedWidth : number If you need this RetroFont image to have a fixed width you can set the width in this value.If text is
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