getBase64() → {String} Will return a base64 encoded string of this texture. It works by calling
pasteLine(line, x, y, customSpacingX) Internal function that takes a single line of text (2nd parameter) and pastes it into the BitmapData
customSpacingX : number Adds horizontal spacing between each character of the font, in pixels.
height : number The height of the render texture Inherited From
resolution : number The Resolution of the texture. Inherited From
characterSpacingX : number If the characters in the font set have horizontal spacing between them set the required amount here
renderer : PIXI.CanvasRenderer |
[readonly] offsetY : number If the font set doesn't start at the top left of the given image
destroy(destroyBase) Destroys this texture Parameters Name
resize(width, height, updateBase) Resizes the RenderTexture. Parameters
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