RevoluteJoint:setMotorEnabled Available since LÖVE 0.9.0 It has been renamed from
ImageData:getHeight Gets the height of the ImageData in pixels. Function
Rasterizer:getHeight Available since LÖVE 0.7.0 This function is not supported in earlier versions. TODO See Also
enet.host:service time Returns the time-stamp of the last call to
love.filesystem.setIdentity Sets the write directory for your game. Note that you can only set the name of the folder to store your files in, not the location. Function
love.graphics.setWireframe Available since LÖVE 0.9.1 This function is not supported in earlier versions. Sets whether wireframe lines will
Body:getInertia Gets the rotational inertia of the body. The rotational inertia is how hard is it to make the body spin. It is set with the 4th argument to
love.window.getTitle Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the window title.
Thread:receive Available since LÖVE 0.7.0 and removed in LÖVE 0.8.0 It has been renamed to
(File):flush Available since LÖVE 0.9.0 This function is not supported in earlier versions. Flushes any buffered written data in the file to
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