love.graphics.getColorMask
  • References/Game Development/LÖVE/love.graphics

love.graphics.getColorMask Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the active color components used

2025-01-10 15:47:30
FrictionJoint:setMaxForce
  • References/Game Development/LÖVE/love.physics/Joint/FrictionJoint

FrictionJoint:setMaxForce Available since LÖVE 0.8.0 This function is not supported in earlier versions. Sets the maximum friction force in

2025-01-10 15:47:30
Shape:setMask
  • References/Game Development/LÖVE/love.physics/Shape

Shape:setMask Removed in LÖVE 0.8.0 Use

2025-01-10 15:47:30
CompressedImageData:getMipmapCount
  • References/Game Development/LÖVE/love.image/CompressedImageData

CompressedImageData:getMipmapCount Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the number of

2025-01-10 15:47:30
Body:setAllowSleeping
  • References/Game Development/LÖVE/love.physics/Body

Body:setAllowSleeping Removed in LÖVE 0.8.0 It has been replaced by

2025-01-10 15:47:30
ChainShape:setNextVertex
  • References/Game Development/LÖVE/love.physics/Shape/ChainShape

ChainShape:setNextVertex Available since LÖVE 0.8.0 This function is not supported in earlier versions. Sets a vertex that establishes a connection

2025-01-10 15:47:30
PrismaticJoint:setMotorEnabled
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:setMotorEnabled Removed in LÖVE 0.8.0 This function is not supported in that version. Available since

2025-01-10 15:47:30
love.joystick.getBall
  • References/Game Development/LÖVE/love.joystick

love.joystick.getBall Removed in LÖVE 0.9.0 This function is not supported in that and later versions. Returns the change in ball position.

2025-01-10 15:47:30
love.window.close
  • References/Game Development/LÖVE/love.window

love.window.close Available since LÖVE 0.10.0 This function is not supported in earlier versions. Closes the window. It can be reopened with

2025-01-10 15:47:30
PrismaticJoint:isLimitsEnabled
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:isLimitsEnabled Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Checks whether limits are enabled

2025-01-10 15:47:30