love.gamepadpressed
  • References/Game Development/LÖVE/love

love.gamepadpressed Available since LÖVE 0.9.0 This function is not supported in earlier versions. Called when a Joystick's virtual gamepad

2025-01-10 15:47:30
Contact:getSeparation
  • References/Game Development/LÖVE/love.physics/Contact

Contact:getSeparation Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Get the separation between two shapes that

2025-01-10 15:47:30
love.graphics.reset
  • References/Game Development/LÖVE/love.graphics

love.graphics.reset Resets the current graphics settings. Calling reset makes the current drawing color white, the current background color black, disables any active

2025-01-10 15:47:30
Body:setInertia
  • References/Game Development/LÖVE/love.physics/Body

Body:setInertia Set the inertia of a body. This value can also be set by the fourth argument of

2025-01-10 15:47:30
BlendMode Formulas
  • References/Game Development/LÖVE/love.graphics/BlendMode_Formulas

BlendMode Formulas Equations used when blending drawn content with the screen or active Canvas

2025-01-10 15:47:30
Shape:setData
  • References/Game Development/LÖVE/love.physics/Shape

Shape:setData Removed in LÖVE 0.8.0 Use

2025-01-10 15:47:30
PrismaticJoint:getAxis
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:getAxis Available since LÖVE 0.10.2 This function is not supported in earlier versions. Gets the world-space axis vector of the

2025-01-10 15:47:30
FrictionJoint:setMaxForce
  • References/Game Development/LÖVE/love.physics/Joint/FrictionJoint

FrictionJoint:setMaxForce Available since LÖVE 0.8.0 This function is not supported in earlier versions. Sets the maximum friction force in

2025-01-10 15:47:30
love.math.triangulate
  • References/Game Development/LÖVE/love.math

love.math.triangulate Available since LÖVE 0.9.0 This function is not supported in earlier versions. Decomposes a simple convex or concave polygon

2025-01-10 15:47:30
Body:isFrozen
  • References/Game Development/LÖVE/love.physics/Body

Body:isFrozen Removed in LÖVE 0.8.0 This method is not supported in that and later versions. Get the frozen status of the body. A body

2025-01-10 15:47:30