RevoluteJoint:getJointAngle
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:getJointAngle Get the current joint angle. Function Synopsis

2025-01-10 15:47:30
love.math.linearToGamma
  • References/Game Development/LÖVE/love.math

love.math.linearToGamma Available since LÖVE 0.9.1 This function is not supported in earlier versions. Converts a color from linear-space (RGB)

2025-01-10 15:47:30
love.audio.newSource
  • References/Game Development/LÖVE/love.audio

love.audio.newSource Creates a new Source from a filepath,

2025-01-10 15:47:30
Thread:demand
  • References/Game Development/LÖVE/love.thread/Thread

Thread:demand Available since LÖVE 0.7.0 and removed in LÖVE 0.9.0 It has been moved to the

2025-01-10 15:47:30
love.joystick.getBall
  • References/Game Development/LÖVE/love.joystick

love.joystick.getBall Removed in LÖVE 0.9.0 This function is not supported in that and later versions. Returns the change in ball position.

2025-01-10 15:47:30
PulleyJoint:setRatio
  • References/Game Development/LÖVE/love.physics/Joint/PulleyJoint

PulleyJoint:setRatio Set the pulley ratio. Function Synopsis

2025-01-10 15:47:30
love.physics.newWorld
  • References/Game Development/LÖVE/love.physics

love.physics.newWorld Creates a new World. Function Available since LÖVE 0.8.0 This variant is not supported in earlier

2025-01-10 15:47:30
love.graphics.hasFocus
  • References/Game Development/LÖVE/love.graphics

love.graphics.hasFocus Available since LÖVE 0.8.0 and removed in LÖVE 0.9.0 Moved to the

2025-01-10 15:47:30
Body:setAngularVelocity
  • References/Game Development/LÖVE/love.physics/Body

Body:setAngularVelocity Sets the angular velocity of a Body. The angular velocity is the rate of change of angle over time. This function will not accumulate

2025-01-10 15:47:30
Text:setFont
  • References/Game Development/LÖVE/love.graphics/Text

Text:setFont Available since LÖVE 0.10.0 This function is not supported in earlier versions. Replaces the

2025-01-10 15:47:30