BezierCurve:rotate
  • References/Game Development/LÖVE/love.math/BezierCurve

BezierCurve:rotate Available since LÖVE 0.9.0 This function is not supported in earlier versions. Rotate the Bézier curve by an angle.

2025-01-10 15:47:30
Canvas:setWrap
  • References/Game Development/LÖVE/love.graphics/Canvas

Canvas:setWrap Available since LÖVE 0.8.0 It has been renamed from

2025-01-10 15:47:30
Body:getJointList
  • References/Game Development/LÖVE/love.physics/Body

Body:getJointList Available since LÖVE 0.9.2 This method is not supported in earlier versions. Returns a table containing the Joints attached

2025-01-10 15:47:30
Rasterizer:getHeight
  • References/Game Development/LÖVE/love.font/Rasterizer

Rasterizer:getHeight Available since LÖVE 0.7.0 This function is not supported in earlier versions. TODO See Also

2025-01-10 15:47:30
WheelJoint:getAxis
  • References/Game Development/LÖVE/love.physics/Joint/WheelJoint

WheelJoint:getAxis Available since LÖVE 0.10.2 This function is not supported in earlier versions. Gets the world-space axis vector of the Wheel

2025-01-10 15:47:30
love.graphics.newParticleSystem
  • References/Game Development/LÖVE/love.graphics

love.graphics.newParticleSystem Creates a new ParticleSystem. This

2025-01-10 15:47:30
Shape:setCategory
  • References/Game Development/LÖVE/love.physics/Shape

Shape:setCategory Removed in LÖVE 0.8.0 Use

2025-01-10 15:47:30
World:getBodyCount
  • References/Game Development/LÖVE/love.physics/World

World:getBodyCount Returns the number of bodies in the world. Function Synopsis

2025-01-10 15:47:30
Fixture:getCategory
  • References/Game Development/LÖVE/love.physics/Fixture

Fixture:getCategory Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the categories the fixture belongs

2025-01-10 15:47:30
ImageData:getHeight
  • References/Game Development/LÖVE/love.image/ImageData

ImageData:getHeight Gets the height of the ImageData in pixels. Function

2025-01-10 15:47:30