[readonly] z : number
The z depth of this Game Object within its parent Group.No two objects in a Group can have the same z value.This value is adjusted automatically whenever the Group hierarchy changes.If you wish to re-order the layering of a Game Object then see methods like Group.moveUp or Group.bringToTop.
Inherited From Phaser.Component.Core#z Source code: gameobjects/components/Core.js (Line 177)