new Matrix(a, b, c, d, tx, ty)
The Matrix is a 3x3 matrix mostly used for display transforms within the renderer. It is represented like so: | a | b | tx | | c | d | ty | | 0 | 0 | 1 |
Parameters
Name Type Argument Default Description a number <optional> 1 Horizontal scaling b number <optional> 0 Horizontal skewing c number <optional> 0 Vertical skewing d number <optional> 1 Vertical scaling tx number <optional> 0 Horizontal translat