global#POINT

<constant> POINT : integer Game Object type. Source code: Phaser.js (Line 269)

TweenData#repeatTotal

[readonly] repeatTotal : number The total number of times this Tween will repeat. Source code: tween/TweenData.js (Line 84)

Point.divide()

<static> divide(a, b, out) → {Phaser.Point} Divides the coordinates of two points to create a new point. Parameters Name Type Argument Description a Phaser.Point The first Point object. b Phaser.Point The second Point object. out Phaser.Point <optional> Optional Point to store the value in, if not supplied a new Point object will be created. Returns Phaser.Point - The new Point object. Source code: geom/Point.js (Line 551)

Pointer.LEFT_BUTTON

[static] LEFT_BUTTON : number The Left Mouse button, or in PointerEvent devices a Touch contact or Pen contact. Source code: input/Pointer.js (Line 375)

TweenData#yoyo

yoyo : boolean True if the Tween is set to yoyo, otherwise false. Source code: tween/TweenData.js (Line 96)

MSPointer#onPointerMove()

onPointerMove(event) The function that handles the PointerMove event. Parameters Name Type Description event PointerEvent The native DOM event. Source code: input/MSPointer.js (Line 231)

TweenData#isFrom

isFrom : boolean Is this a from tween or a to tween? Source code: tween/TweenData.js (Line 153)

Strip#addChildAt()

addChildAt(child, index) → {DisplayObject} Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown Parameters Name Type Description child DisplayObject The child to add index Number The index to place the child in Returns DisplayObject - The child that was added. Inherited From PIXI.DisplayObjectContainer#addChildAt Source code: pixi/display/DisplayObjectContainer.js (Line 55)

TweenData#value

[readonly] value : number The current calculated value. Source code: tween/TweenData.js (Line 68)

Create.PALETTE_CGA

[static] PALETTE_CGA : number A 16 color CGA inspired palette. Source code: core/Create.js (Line 72)