projAABB_Half(x, y, obj, t) → {number} Resolves Half tile collision. Parameters
atlas(key, textureURL, atlasURL, atlasData, format)
remove(plugin, destroy) Remove a Plugin from the PluginManager. It calls Plugin.destroy on the plugin
resize() If your game is set to Scalemode RESIZE then each time the browser resizes it will call this function, passing in the new width
pageX : number The horizontal coordinate of the Pointer relative to whole document. Source
width : number The with of the render texture Source code:
[static] LEFT_BUTTON : number Source code:
movementY : number The vertical processed relative movement of the Pointer in pixels since last event.
new Body(sprite) The Physics Body is linked to a single Sprite. All physics operations should be performed against the body rather than
damping : number Damping is specified as a value between 0 and 1, which is the proportion of velocity lost per second. The linear
Page 18 of 100