[readonly] previousPosition : Phaser.Point
onPointerDown(event) The function that handles the PointerDown event. Parameters
lerp : Phaser.Point The linear interpolation value
[static] RIGHT_BUTTON : number The Right Mouse button, or in PointerEvent devices a Pen contact
pageX : number The horizontal coordinate of the Pointer relative to whole document. Source
bulletCollideWorldBounds : boolean Should bullets collide with the World bounds or not?
_withSyncPointDepth A counter: if more than zero, files will be automatically added as a synchronization point. Properties:
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
update() Override this method in your own custom objects to handle any update requirements.It is called immediately after preUpdate
createDistanceConstraint(bodyA, bodyB, distance, localAnchorA, localAnchorB, maxForce)
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