vibration : boolean Does the device support the Vibration API? Source code:
onCollide : Phaser.Signal A Signal that is dispatched
allowRotation : boolean Allow this Body to be rotated? (via angularVelocity, etc) Default
rotationDirection : string Either 'cw' or 'ccw', rotation is always 90 degrees. Default
text : string Set this value to update the text in this sprite. Carriage returns are automatically stripped out if multiLine is
enable(object, system, debug) This will create a default physics body on
setSensor(value, fixtureKey) Parameters Name Type Description
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
reportCollisionVsWorld(px, py, dx, dy, obj) Process a world collision and apply the resulting forces. Parameters
getRandom(startIndex, length) → {any} Returns
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