forEachExists(callback, callbackContext, args) Call a function on each existing child in this group.
isFrom : boolean Is this a from tween or a to tween? Source code:
start(index) → {Phaser.Tween}
restart() Sets this animation back to the first frame and restarts the animation. Source
sprite : Phaser.Sprite Reference to the parent Sprite
clearCollision(clearGroup, clearMask, shape)
[readonly] previousRotation : number The rotation the Game Object was in set to in the previous
<static> hueToColor(p, q, t) → {number} Converts a hue
[static] EAST : number Source code:
transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
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