[static] PHYSICS : number Source code:
positionDown : Phaser.Point A Phaser.Point object containing
remove(tween) Remove a tween from this manager. Parameters Name
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
start() → {Phaser.TweenData}
resize() If your game is set to Scalemode RESIZE then each time the browser resizes it will call this function, passing in the new width
[readonly] pollLocked : boolean True if the Input is currently poll rate locked.
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
rnd : Phaser.RandomDataGenerator
projCircle_Concave(x, y, oH, oV, obj, t) → {number} Resolves Concave tile collision.
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