setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
key : string The key of the BitmapData in the Cache, if stored there. Source
<static> setBackgroundColor(canvas, color) → {HTMLCanvasElement}
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
<static> equals(a, b) → {boolean} Determines whether
game : Phaser.Game A reference to the currently running game
debug : boolean Enable or disable debug drawing of this body Source code:
LITTLE_ENDIAN : boolean Same value as littleEndian. Source code:
fullscreen : boolean Does the browser support the Full Screen API? Source
angle : number The angle property is the rotation of the Game Object in degrees from its original orientation. Values
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