fontSet :Image A reference to the image stored in the Game.Cache that contains the font.
moveTo(x, y) → {PIXI.Graphics}
timeout : integer The amount of ms allowed to elapsed before the Video.onTimeout signal is dispatched while waiting for webcam
getText(key) → {object} Gets a Text object from the cache. The object is looked-up based
hasProperty(child, key) → {boolean} Checks if the child has the given property. Will scan
destroy(destroyChildren) Destroy this Graphics instance. Parameters
tintedTexture :Canvas A canvas that contains the tinted version of the Sprite (in Canvas mode, WebGL doesn't populate this)
applyFilterPass(filter, filterArea, width, height) Applies the filter to the specified area. Parameters
getVelocityAtPoint(result, relativePoint) → {Array} Gets the velocity of a point in the body.
net : Phaser.Net Reference to the network class.
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