timeout : integer The amount of ms allowed to elapsed before the Video.onTimeout signal is dispatched while waiting for webcam
texture : PIXI.Texture The texture that the
love.graphics.setIcon Removed in LÖVE 0.9.0 Moved to the love
key : string | Phaser.RenderTexture |
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
collideWorldBounds : boolean A Body can be set to collide against the World bounds automatically and rebound back into the World
<static> blendVividLight(a, b) → {integer} This blend
addChildAt(child, index) → {DisplayObject}
tintedTexture :Canvas A canvas that contains the tinted version of the Sprite (in Canvas mode, WebGL doesn't populate this)
random(out) → {Phaser.Point}
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