destroy(destroyBase) Destroys this texture Parameters Name
reverse() Reverses all children in this group. This operation applies only to immediate children and does not propagate to subgroups
checkWorldBounds : boolean If this is set to true the Game Object checks if it is within the World bounds each frame
onPointerDown(event) The function that handles the PointerDown event. Parameters
updateBoundsCollisionGroup(setCollisionGroup) By default the World will be set to collide everything with
checkPointerDown(pointer, fastTest) → {boolean} Checks if the given
forEachDead(callback, callbackContext, args) Call a function on each dead child in this group. See
enet.host:get socket address Returns a string that describes the socket address of the given
Source:rewind Available since LÖVE 0.7.0 This function is not supported in earlier versions. Rewinds a Source. Function
onTouchLeave(event) For touch enter and leave its a list of the touch points that have entered or left the target.Doesn't appear
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