fixedToCamera : boolean A Game Object that is "fixed" to the camera uses its x/y coordinates as offsets from the top left of the
getPixel(x, y, out) → {object} Get the color of a specific pixel in
remove(child, destroy, silent) → {boolean}
ParticleSystem:getCount Available since LÖVE 0.9.0 It has been renamed from
Out(k) → {number} Quintic ease-out. Parameters
Contact:setFriction Available since LÖVE 0.8.0 This function is not supported in earlier versions. Sets the contact friction.
[static] TEXT_SET10 : string Text Set 10 = ABCDEFGHIJKLMNOPQRSTUVWXYZ
WheelJoint:getMotorSpeed Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the speed of the motor.
new Math() A collection of useful mathematical functions. These are normally accessed through game.math.
love.graphics.setDefaultImageFilter Available since LÖVE 0.8.0 and removed in LÖVE 0.9.0 It has been renamed to
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