data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be
[readonly] bounds : Phaser.Rectangle
[readonly] deltaY : number Returns the delta y value. The difference between world.y now and
[readonly] z : number The z depth of this Game Object within its parent Group.No two
filter(predicate, checkExists) → {Phaser
remove(child, destroy, silent) → {boolean}
atlas(key, textureURL, atlasURL, atlasData, format)
new Input(game) Phaser.Input is the Input Manager for all types of Input across Phaser, including mouse, keyboard, touch and MSPointer
[static] TEXT_SET6 : string Text Set 6 = ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789"(),-.'
onBlur : Phaser.Signal This event is fired when the
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