<constant> TOP_LEFT : integer A constant representing a top-left alignment or position
removeAll(destroy, silent, destroyTexture) Removes
update() Updates all currently defined keys. Source code:
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
love.graphics.arc Available since LÖVE 0.8.0 This function is not supported in earlier versions. Draws a filled or unfilled arc at position
<constant> TILEMAPLAYER : integer Game Object type.
multiplyAll(property, amount, checkAlive, checkVisible) Multiplies the given property by the amount on all children in this group.
WheelJoint:getJointSpeed Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the current joint translation
updateBoundsCollisionGroup(setCollisionGroup) By default the World will be set to collide everything with
love.keyboard.hasTextInput Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether
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