love.filesystem.areSymlinksEnabled Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets whether love.filesystem
pointerDown(pointerId) → {boolean} If the Pointer is down this returns
ChainShape:getChildEdge Available since LÖVE 0.8.0 This function is not supported in earlier versions. Returns a child of the shape as an EdgeShape
[readonly] renderOrderID : number The render order ID is used internally by the renderer and
alignIn(container, position, offsetX, offsetY)
updateAnimation : Function A Rope will call its updateAnimation function on each update loop if it has one. Set to a function if
remove(plugin, destroy) Remove a Plugin from the PluginManager. It calls Plugin.destroy on the plugin
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
resizeFrame(parent, width, height) Resizes the Frame dimensions that the Game Object uses for rendering. You shouldn't normally
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
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