love.filesystem.areSymlinksEnabled
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.areSymlinksEnabled Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets whether love.filesystem

2025-01-10 15:47:30
InputHandler#pointerDown()
  • References/Game Development/Phaser/Game Objects/InputHandler

pointerDown(pointerId) → {boolean} If the Pointer is down this returns

2025-01-10 15:47:30
ChainShape:getChildEdge
  • References/Game Development/LÖVE/love.physics/Shape/ChainShape

ChainShape:getChildEdge Available since LÖVE 0.8.0 This function is not supported in earlier versions. Returns a child of the shape as an EdgeShape

2025-01-10 15:47:30
Text#renderOrderID
  • References/Game Development/Phaser/Text/Text

[readonly] renderOrderID : number The render order ID is used internally by the renderer and

2025-01-10 15:47:30
TileSprite#alignIn()
  • References/Game Development/Phaser/Display/TileSprite

alignIn(container, position, offsetX, offsetY)

2025-01-10 15:47:30
Rope#updateAnimation
  • References/Game Development/Phaser/Display/Rope

updateAnimation : Function A Rope will call its updateAnimation function on each update loop if it has one. Set to a function if

2025-01-10 15:47:30
PluginManager#remove()
  • References/Game Development/Phaser/Plugins/PluginManager

remove(plugin, destroy) Remove a Plugin from the PluginManager. It calls Plugin.destroy on the plugin

2025-01-10 15:47:30
SpriteBatch#ignoreChildInput
  • References/Game Development/Phaser/Display/SpriteBatch

ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children

2025-01-10 15:47:30
Image#resizeFrame()
  • References/Game Development/Phaser/Display/Image

resizeFrame(parent, width, height) Resizes the Frame dimensions that the Game Object uses for rendering. You shouldn't normally

2025-01-10 15:47:30
TilemapLayer#height
  • References/Game Development/Phaser/Tilemaps/TilemapLayer

height : number The height of the sprite, setting this will actually modify the scale to achieve the value set

2025-01-10 15:47:30