love.joystick.getName
  • References/Game Development/LÖVE/love.joystick

love.joystick.getName Removed in LÖVE 0.9.0 It has been moved to

2025-01-10 15:47:30
love.system.getPowerInfo
  • References/Game Development/LÖVE/love.system

love.system.getPowerInfo Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets information about the system's

2025-01-10 15:47:30
Math#catmullRomInterpolation()
  • References/Game Development/Phaser/Math/Math

catmullRomInterpolation(v, k) → {number} A Catmull Rom Interpolation Method, mostly used by Phaser

2025-01-10 15:47:30
Source:rewind
  • References/Game Development/LÖVE/love.audio/Source

Source:rewind Available since LÖVE 0.7.0 This function is not supported in earlier versions. Rewinds a Source. Function

2025-01-10 15:47:30
State#particles
  • References/Game Development/Phaser/Game States/State

particles : Phaser.Particles The Particle

2025-01-10 15:47:30
Particle#texture
  • References/Game Development/Phaser/Particles/Particle

texture : PIXI.Texture The texture that the

2025-01-10 15:47:30
Source:setVelocity
  • References/Game Development/LÖVE/love.audio/Source

Source:setVelocity Available since LÖVE 0.7.0 This function is not supported in earlier versions. Sets the velocity of the Source. This

2025-01-10 15:47:30
Physics.Ninja.Tile#Tile
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja.Tile

new Tile(body, x, y, width, height, type) Ninja Physics Tile constructor.A Tile is defined by its

2025-01-10 15:47:30
Physics.Arcade#enable()
  • References/Game Development/Phaser/Arcade Physics/Physics.Arcade

enable(object, children) This will create an Arcade Physics body on the given game object or array of

2025-01-10 15:47:30
enet.host:connect
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.host:connect Connects a host to a remote

2025-01-10 15:47:30