[readonly] angle : number The angle of the Body's velocity in radians.
set(child, key, value, checkAlive, checkVisible, operation,
onPackComplete : Phaser.Signal This event is dispatched
enable(object, system, debug) This will create a default physics body on
scrollFactorX : number Speed at which this layer scrolls horizontally, relative to the camera (e.g. scrollFactorX of 0.5 scrolls
love.filesystem.getUserDirectory Returns the path of the user's directory Function Synopsis
wheelDelta : number The direction of the last mousewheel usage 1 for up -1 for down.
checkCollision : Object Set the checkCollision properties to control which directions collision is processed for this Body.
createCollisionGroup(object) Creates a new Collision Group and optionally applies it to the given object
SpriteBatch:getTexture Available since LÖVE 0.9.1 This function is not supported in earlier versions. Gets the texture (
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