_withSyncPointDepth A counter: if more than zero, files will be automatically added as a synchronization point. Properties:
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
addPlane(offsetX, offsetY, rotation) → {p2.Plane}
DistanceJoint:setDamping Removed in LÖVE 0.8.0 It has been replaced with
<static> toABGR(r, g, b, a) → {number} Converts RGBA
<static> clone(a, output) → {
getAll(property, value, startIndex, endIndex)
scaleMin : Phaser.Point The minimum scale this Game
[readonly] offsetX : number The amount the Game Object is visually offset from its x coordinate
alignTo(parent, position, offsetX, offsetY) → {Object}
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