physicsSortDirection : integer If this Group contains Arcade Physics Sprites you can set a custom sort direction via this property
[readonly] bottom : number The bottom value of this Body (same as Body.y + Body.height)
subAll(property, amount, checkAlive, checkVisible) Subtracts the amount from the given property on all children in this group. Group
tintedTexture :Canvas A canvas that contains the tinted version of the Sprite (in Canvas mode, WebGL doesn't populate this)
creature(x, y, key, group)
cameraInfo(camera, x, y, color) Render camera information including dimensions and location.
removeAllListeners(eventName) Remove all listeners or only the listeners for the specified event. Parameters
applyFilterPass(filter, filterArea, width, height) Applies the filter to the specified area. Parameters
toNumberArray(output) → {array} Export the points as an array of flat
EdgeShape:setNextVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Sets a vertex that establishes a connection
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