love.graphics.getSystemLimits Available since LÖVE 0.10.0 It has replaced
addSpriteSheet(key, url, data, frameWidth, frameHeight, frameMax, margin, spacing)
snapY : number When a Sprite has snapping enabled this holds the height of the snap grid.
love.textinput Available since LÖVE 0.9.0 This function is not supported in earlier versions. Called when text has been entered by the user
[readonly] children : Array.<Displa
getChildAt(index) → {DisplayObject}
getBitmapData(key) → {Phaser.BitmapData}
love.keyboard.getScancodeFromKey Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets the hardware scancode corresponding
rnd : Phaser.RandomDataGenerator
addPlane(offsetX, offsetY, rotation) → {p2.Plane}
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