[readonly] deltaY : number Returns the delta y value. The difference between world.y now and
strokeThickness : number A number that represents the thickness of the stroke. Default is 0 (no stroke)
[readonly] height : number The height. Source
y : number The position of the Game Object on the y axis relative to the local coordinates of the parent.
ParticleSystem:emit Available since LÖVE 0.9.0 This function is not supported in earlier versions. Emits a burst of particles from the particle
[readonly] pollLocked : boolean True if the Input is currently poll rate locked.
updateTexture(event, width, height) Called
[readonly] physicsType : number The const physics body type of this object.
new BodyDebug(game, body, settings) Draws a P2 Body to a Graphics instance for visual debugging.Needless to say, for every body
[readonly] tileHeight : integer The height of each tile (in pixels).
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