RandomDataGenerator#sow()
  • References/Game Development/Phaser/Math/RandomDataGenerator

sow(seeds) Reset the seed of the random data generator. Note: the seed array is only processed up to the first undefined

2025-01-10 15:47:30
WheelJoint:getSpringDampingRatio
  • References/Game Development/LÖVE/love.physics/Joint/WheelJoint

WheelJoint:getSpringDampingRatio Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the damping ratio.

2025-01-10 15:47:30
Rope#getLocalBounds()
  • References/Game Development/Phaser/PIXI/PIXI.Rope

getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer

2025-01-10 15:47:30
RetroFont#characterPerRow
  • References/Game Development/Phaser/Text/RetroFont

characterPerRow : number The number of characters per row in the font set. Source

2025-01-10 15:47:30
Tween#repeat()
  • References/Game Development/Phaser/Tweens/Tween

repeat(total, repeat, index) → {

2025-01-10 15:47:30
love.event.quit
  • References/Game Development/LÖVE/love.event

love.event.quit Available since LÖVE 0.8.0 This function is not supported in earlier versions. Adds the quit event to the queue. The

2025-01-10 15:47:30
TileSprite#data
  • References/Game Development/Phaser/Display/TileSprite

data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be

2025-01-10 15:47:30
Button#play()
  • References/Game Development/Phaser/Display/Button

play(name, frameRate, loop, killOnComplete) → {

2025-01-10 15:47:30
TilingSprite#addChild()
  • References/Game Development/Phaser/PIXI/PIXI.TilingSprite

addChild(child) → {DisplayObject}

2025-01-10 15:47:30
Bullet#world
  • References/Game Development/Phaser/Plugins/Bullet

world : Phaser.Point The world coordinates of this

2025-01-10 15:47:30