lineStyle(lineWidth, color, alpha) → {PIXI.Graphics}
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
[readonly] previousPosition : Phaser.Point
dirty : boolean If dirty this BitmapData will be re-rendered. Source code:
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
addChildAt(child, index) → {DisplayObject}
width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
parent : Phaser.Pointer |
new QuadTree(x, y, width, height, maxObjects, maxLevels, level)
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