onPackComplete : Phaser.Signal This event is dispatched
<static> getBounds(element, cushion) → {Object | boolean}
resize(width, height, updateBase) Resizes the RenderTexture. Parameters
setCircle(radius, offsetX, offsetY, rotation)
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
alignTo(parent, position, offsetX, offsetY) → {Object}
lineColor : string The color of any lines drawn. Inherited From
convertCollisionObjects(map, layer, addToWorld) → {array}
Contact:getFixtures Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets the two
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