friction : number The friction applied to this object as it moves. Default
requiresReTint : boolean This will let a renderer know that a tinted parent has updated its texture.
removeBodyNextStep(body) This will add a P2 Physics body into the removal list for the next step. Parameters
width : number Gets or sets the width of the Emitter. This is the region in which a particle can be emitted.
[readonly] deltaZ : number Returns the delta z value. The difference between rotation now
getClosestTo(object, callback, callbackContext) → {any}
onChildInputDown : Phaser.Signal This Signal is dispatched
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
autoDestroy : boolean If true, the timer will automatically destroy itself after all the events have been dispatched (assuming
recordRate : number The rate in milliseconds at which the Pointer objects should update their tracking history.
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