Fixture:getMask Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns which categories this fixture should NOT
autoDestroy : boolean If true, the timer will automatically destroy itself after all the events have been dispatched (assuming
fill(index, x, y, width, height, layer) Fills the given area with the specified tile. Parameters
love.audio.setDistanceModel Available since LÖVE 0.8.0 This function is not supported in earlier versions. Sets the distance attenuation model
getFirstDead(createIfNull, x, y, key,
divideAll(property, amount, checkAlive, checkVisible) Divides the given property by the amount on all children in this group. Group
world : Phaser.Physics.P2 Local
start : Phaser.Point The start point of the line.
isTiling : boolean Is this a tiling texture? As used by the likes of a TilingSprite.
getChildAt(index) → {DisplayObject}
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