setTexture(texture, destroy) Sets the texture of the sprite. Be warned that this doesn't remove or destroy
smoothed : boolean Enable or disable texture smoothing for this BitmapText. The smoothing is applied to the BaseTexture
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
Joint:getAnchors Get the anchor points of the joint. Function Synopsis
allowSleep : boolean - Source code:
debug : boolean Enable an additional "debug rendering" pass to display collision information.
Source:getPosition Available since LÖVE 0.7.0 This function is not supported in earlier versions. Gets the position of the Source.
doubleTapRate : number The number of milliseconds between taps of the same Pointer for it to be considered a double tap / click
customSort(sortHandler, context) Sort the children in the group according to custom sort function.
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