Canvas:getDimensions Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the width and height of the Canvas
new Smoothed() The Smoothed component allows a Game Object to control anti-aliasing of an image based texture.
y : number The position of the Game Object on the y axis relative to the local coordinates of the parent.
PrismaticJoint:getLowerLimit Gets the lower limit. Function Synopsis
from(properties, duration, ease, delay, repeat,
<static> blendVividLight(a, b) → {integer} This blend
addConstraint(constraint) → {Phaser.Physics.P2.Constraint} Adds a Constraint to the world.
Source:setVolumeLimits Available since LÖVE 0.8.0 This function is not supported in earlier versions. Sets the volume limits of the source.
canvas : boolean Is canvas available? Source code:
xy(index, x, y) Positions the child found at the given index within this group to the given x and y coordinates. Parameters
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