x : number The x position. Source code:
fireAtXY(x, y) → {
destroy() Destroy this object. Source code:
applyFilterPass(filter, filterArea, width, height) Applies the filter to the specified area. Parameters
new TweenManager(game) Phaser.Game has a single instance of the TweenManager through which all Tween objects are created and updated
addChild(child) → {DisplayObject}
destroy() Stops all the sounds in the game, then destroys them and finally clears up any callbacks.
toString() → {string} Returns string
timeout : integer The amount of ms allowed to elapsed before the Video.onTimeout signal is dispatched while waiting for webcam
collide(object1, object2, collideCallback, processCallback, callbackContext)
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