outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
Canvas:getPixel Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 Use
love.graphics.newStencil Available since LÖVE 0.8.0 and removed in LÖVE 0.9.0 Lua functions can be used directly with
game : Phaser.Game A reference to the currently running Game
addAll(property, amount, checkAlive, checkVisible) Adds the amount to the given property on all children in this group. Group
ceilTo(value, place, base) → {number} Ceils
new Math() A collection of useful mathematical functions. These are normally accessed through game.math.
(File):open Open the file for write, read or append. Function Synopsis
Source:isPlaying Available since LÖVE 0.9.0 This function is not supported in earlier versions. Returns whether the Source is playing.
getFirstExists(exists, createIfNull, x, y,
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