rightButton : Phaser.DeviceButton If this
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
strokeColors :array An array of the stroke color values as specified by
<constant> WEBGL : integer WebGL Renderer.
velocityFromAngle(angle, speed, point) → {
net : Phaser.Net Reference to the network class.
DistanceJoint:setFrequency Sets the response speed. Function Synopsis
<static> blendAverage(a, b) → {integer} Takes the average
EdgeShape:setNextVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Sets a vertex that establishes a connection
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