addChild(child) → {DisplayObject}
sort(key, order) Sort the children in the group according to a particular
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
touchStartCallback : Function A callback that can be fired on a touchStart event. Source
camera : Phaser.Camera A handy reference to World.camera
[static] BACK_BUTTON : number Source code:
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
delay : number The delay in ms between each frame of the Animation, based on the given frameRate.
loopCount : number The number of times the animation has looped since it was last started.
justReleasedPreventsOver : Phaser.PointerMode
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