<static> add(a, b, out) → {
love.physics.newGearJoint Create a GearJoint connecting two Joints. The
fill(index, x, y, width, height, layer) Fills the given area with the specified tile. Parameters
love.visible Available since LÖVE 0.9.0 This callback is not supported in earlier versions. Callback function triggered when window is minimized/hidden
cropRect : Phaser.Rectangle The Rectangle used
displayObject :PIXI.DisplayObject The display object to which all game objects are added. Set by World.boot.
Fixture:getMask Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns which categories this fixture should NOT
onConstraintAdded : Phaser.Signal This signal is dispatched
new Creature(game, x, y, key, mesh, animation) Creature is a custom Game Object used in conjunction with
durationMS : number The duration of the current sound marker in ms. Source
Page 88 of 100