contains(child) → {Boolean} Determines whether the specified display object is a child of the D
destroy(destroyChildren, destroyTexture) Destroys the Game Object. This
tint : number The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
[readonly] inCamera : boolean Checks if the Game Objects bounds intersect with the Game Camera
cropRect : Phaser.Rectangle The Rectangle used
animations : Phaser.AnimationManager
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
exists : boolean Controls if this Sprite is processed by the core Phaser game loops and Group loops.
world : Phaser.Point The world coordinates of this
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